Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications
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Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering.
Folgt in ca. 15 Arbeitstagen