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Playable Bodies

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Playable Bodies shows how dance video games work as engines of humor, social risk, and intimacy, urging players to dance like nobody's watching-while being tracked by motion-sensing interfaces in their living rooms. Author Kiri Miller looks at game design and player experiences across media platforms, presenting a new theory of "intimate media.
Folgt in ca. 15 Arbeitstagen

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57,90 CHF

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