Patterns, Models, and Application Development
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This new reference, written by two experts in C++, integrates a methodology for program development and covers three main categories: object modeling as a program design tool, design patterns and their modeling in C++ language structures, and a discussion of the implementation of PC hardware-related features. It addresses the gap between the ability to code and the ability to program. TOC:Introduction. Fundamentals of Systems Engineering. System Description and Specification. Foundations of Object-Oriented Analysis. Object-Oriented Design. Indirection. C++ Object-Oriented Analysis. Object-Oriented Design. Indirection. C++ Object-Oriented Constructs. Reusability. Static Inheritance Constructs. Dynamic Binding Constructs. Object Composition Constructs. Class Patterns and Templates. Multifile Programs. Bibliography. Index.
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