Interactive Computation
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The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction", comprising three chapters that explore and summarize the fundamentals of interactive computation, "Theory" with six chapters, each discussing a specific aspect of interaction, "Applications, " five chapters showing how this principle is applied in subdisciplines of computer science, and "New Directions, " presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.
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