Hexes and Haunts
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I survived my first week in Witch Haven!
I found old friends, amazing familiars, and even a few allies... but then my best friend vanishes. Luna's been missing for days and I'm freaking out. Who took her? Why? Am I to blame?
Having tackled pesky ghosts and stayed one step ahead of the Magic Council, I knew my luck wouldn't hold. The Magic Council catch me, and I'm in oodles of trouble. But then smack me on the head with a broomstick, I'm saved by Olympus Duke, Head of the Magic Council.
Well, I say saved. He lands me with a hexing problem. And that problem involves possessed killer dolls and gnomes with attitude. Is he trying to get me killed?
If he is, he's not the only one. With the villagers on a witch hunt, it's only a matter of time before I find myself on a burning pyre. Chargrilled witch, anyone?
Witch Haven is my home for now, but I'm not getting any invites for tea and cake. Just how long can a hated witch survive in a place so tainted with darkness?
***
Welcome back to Witch Haven and book two in this cozy witch paranormal mystery series, full of magic and puzzles to solve. Indigo Ash is still struggling to get over her past and stay alive, but now she's on a mission to save her friend, and potentially, the whole village. And this witch isn't giving up without a fight.
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